- 12 years in the video game industry.
- Leading multi-disciplinary internal and external teams, roadmap planning, scrum and JIRA management.
- Created and launched my own solo developed game: Doggo Dungeon.
- Breaking large complex features into workable chunks to deliver on time.
- Ability to interface with and build relationships at all levels of the organization.
- Adept at the use of Microsoft Word, Excel and PowerPoint and Google Docs.
- Strong problem solving skills.
- Shipped several successful mobile & PC titles including:
- Farmville
- Mafia Wars
- MyVegas Mobile
- Royal Charm Slots
- Night at the Museum
- Hidden Agendas
- Secret Passages
- War Dragons
- Wild Beyond
- Paradise Cove
- Campus Life
- GoPets
- Doggo Dungeon